This exodus of the DPS-capable meant that fewer players were helping the general public. They were willing to pool their knowledge to make themselves better. Where a public queue would start in minutes (or seconds), you are more likely to see a queue start and then immediately fail when the selected players don’t start it.īeing invited into private queues were to a certain extent a badge of honor, and you knew that you would be playing with people you didn’t have to carry. Playing with like-minded players was easier and in a game where the grind is optional – why waste your time? With fewer public queues active, the chances you’d have to carry 3 out of the 4 players was much higher. The players who stayed with the game after Delta Rising began to congregate more and more into private chat queues. But the queues today are a shadow of what the game once was. I’m not saying that the public queues are dead – many players still use them and have fun. Today you’re lucky to see 20 in an ISA, let alone 100 in all of the non-event queues combined. It was not uncommon to see 400 players in ISE alone on a Friday night, back when ISE was actually a thing you could play. At the end of the day the queues – both public and private – were active and full of regular players. Regular players used call-signs to identify themselves (LF4M Stark Powered ISE), and those private queues filled in seconds. Some players took the opportunity to teach others others took a more vocal view on those who didn’t pull their weight in a run. As I learned how to play on my own, the queues offered a place to learn with the community as a whole. The original queues were part of the fabric of the community. While we can argue where they went and why (or if the numbers reported are even accurate), the bottom line is that the public queues offer only a fraction of the numbers of players pre-DR. A confluence of game changes hit the F2P community hard, resulting in among other things, a massive drop in the number of players in the public queues. The queues have been in terrible shape since the launch of Delta Rising back in October of 2014.
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